You are neither atoning for hundreds of years of continued injustice, nor creating institutionalized racism against white people. You’re just making the world a little friendlier for the many, many people alienated by their media.
Read moreJust a Brown Hand
Here's a little ditty I wrote about a small design choice that ended up meaning a lot to me.
Read moreThe Digital Designer of the Future
Is there a timeless definition of the prototypical digital designer? What should we aspire to be as new tools, techniques, and computing devices come and go? I would posit that there are 3 fundamental roles of a digital designer.
Read moreIdentity Crisis: Designer Job Titles
One of the fun things about conferences is getting to hear how dozens of people like you or with similar jobs introduce and describe themselves. You get to experiment and adjust your own introduction as you meet more and more people. I was able to attend both XOXO and Brooklyn Beta this year, and was reminded (again) of the difficulty in introducing yourself as designer, and describing what you do in a way others understand...
Read moreThe Three Laws of Interaction Design
Science fiction author Isaac Asimov once wrote the "Three Laws of Robotics" into his *Robot* series of stories. These laws were permanently hard-coded into every robot as a final failsafe to prevent catastrophe and protect humanity. I got to wondering, what are our final failsafes? What would our three laws be as interaction designers?
Read moreWhat I Learned About Design at Squarespace
Now that I have had time to reflect on it, I can finally put into words the lessons I came away with after my time at Squarespace. Here are 3 that might help you on your journeys.
Read moreDesign Process Phase 0: Acceptance
Some design projects are doomed to failure before they even begin. No, I am not talking about really stupid ideas. I'm referring to when you skip the oft ignored but essential starting point for every creative project: acceptance.
iOS7: What Have We Learned?
I have to assume I am not the only one tired of seeing iOS7 articles dominating my feeds, but I think it is important to talk about what we can learn about the art and science of interaction design from iOS7 and the reactions of designers and non-designers (muggles?) to it.
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